===========================================================================
Primary purpose         : Demo
===========================================================================
Title                   : Post Memoriam Demo
Filename                : memoriamFDA.lmp
Release date            : Sat 06 Oct 2018 19:07:19
Author                  : Anon
Email Address           : none@4chan.org

Description             : It would have had a voice recording inside of it
                          that could be listened to with this fork of PRBoom:
                          https://www.doomworld.com/forum/topic/96894-my-prboom-build-with-in-demo-voice-recording-support-and-something-extra/
                          but I fucked up and accidentally recorded it in
                          normal PRBoom+ so it doesn't have one. Sorry about
                          that.
                          
                          For a speedmap, it's an interesting structure. The
                          other maps I've seen have been more traditionally
                          linear maps, so having a Dead Simple style arena
                          that opens up is a really interesting choice. The
                          stealth teleports around the level are also
                          interesting but a little weird because I don't
                          really see what they serve that a normal walkway
                          couldn't, but I guess they're there to look cool.
                          It's a pretty easy map; the archies spawning in the
                          arena of corpses is a classic move, but there only
                          being two and having so much rocket ammo means that
                          they were killed as quickly as everything else
                          was.
                          
                          Visually, the map is really pretty with a lot of
                          good detailing. It's a very nice looking, very
                          competent map with tried and true ideas, but
                          there's such an abundance of ammo and health that
                          there isn't much to sweat about. Also, the starting
                          zombieman gibfest was hilarious.
                          
                          Thanks for the map. 

Additional Credits to   : Everyone on /vr/
===========================================================================
* What is included *

New levels              : Doesn't apply
Sounds                  : No
Music                   : Doesn't apply
Graphics                : Doesn't apply
Dehacked/BEX Patch      : Doesn't apply
Demos                   : Yes
Other                   : Doesn't apply
Other files required    : PostMemoriam.wad


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Doesn't apply
Cooperative 2-4 Player  : Doesn't apply
Deathmatch 2-4 Player   : Doesn't apply
Other game styles       : Doesn't apply
Difficulty Settings     : Doesn't apply


* Construction *

Base                    : Doesn't apply
Build Time              : Doesn't apply
Editor(s) used          : See the top URL
Known Bugs              : Doesn't apply
May Not Run With        : Other Doom ports that don't support voice recording
Tested With             : PrBoom+ build with in-demo voice recording support


* Copyright / Permissions *

The copyright of this file is unknown, however, the file listed was made
for people to share.

This TXT was made by Clive "James" Python for archive.org, and this TXT
is in the Public Domain.

* Where to get the file that this text file describes *

Web sites: https://archive.org/details/100_minutes_of_vr
           https://owlman.neocities.org/doom/vr/100/
		   http://www.mediafire.com/file/lng9ch34dnpqd0a/memoriamFDA.lmp/file
           https://desuarchive.org/vr/thread/5083291/#q5085981
